The Nether
What are the consequences of making your dreams a (virtual) reality?
What are the consequences of making your dreams a (virtual) reality?
What are the consequences of making your dreams a (virtual) reality?
What are the consequences of making your dreams a (virtual) reality?
Winner of the 2012 Susan Smith Blackburn Prize in America, The Nether examines the dark possibilities within the online world, when technology and sexual fantasy collide.
Imagine a virtual wonderland designed to cater for your every sexual whim, whilst offering you a complete sensory experience, and total anonymity. But as ever, the dark side of this world threatens our very well-being - a young detective discovers the darkest cracks and corners in the system in this futuristic crime thriller.
Jennifer Haley's clever and suspenseful play about this online wonderland is a clever and thought-provoking meditation on the voyeur, and the lengths we already go to to change what we are below the surface of reality.
Whilst investigating a deviant name Sims, Morris, a young detective finds she must delve into Nether, and discover the Hideaway, a virtual reality that lets its users become whatever they want in this hidden sanctuary. The denizens, a teacher, a gentleman and a young girl are not interested in being liberated, especially now the lines between fantasy and reality are blurred more than ever.
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